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Scale Lighting.....


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Back in the day...and I mean waaaay back...working features were popular in scale automotive modeling. Started with opening up doors and trunks, then progressed to poseable steering...working shocks in the suspensions. Somebody somewhere got the idea of borrowing from the scale railroad hobby to put working lights in their model cars. If memory serves I  think it may have started with "grain of wheat" bulbs placed in headlights & taillights, powered by concealed battery packs. Not sure if the heat given off by those bulbs caused problems with the paint and plastic from extended use. With today's advancements in technology I've been wondering what success anybody out there has been having illuminating automotive subjects...or is that something that's just not as popular as it once was. I've talked to a few sci-fi modelers at  IPMS events about what they've used...would like to hear from anyone who has had good results and what they have used.

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Lightbulbs are so 20th Century - most lighting affects nowadays are done using Light Emitting Diodes (LEDs). :)  Same techniques and components used by model railroaders and SciFi modelers can be applied to automobile models.

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I did a '55 Chevy with functional headlights (hi/low beam), parking lights (front & back), brake lights, and turn signals. Here's the link to the visuals, and the link to the schematics/circuitry is contained in that link. Hope this helps.

http://www.modelcarsmag.com/forums/topic/102446-my-55-chevy/

 

 very cool Ray!

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Lightbulbs are so 20th Century - most lighting affects nowadays are done using Light Emitting Diodes (LEDs). :)  Same techniques and components used by model railroaders and SciFi modelers can be applied to automobile models.

When I built the '55, dimmable LEDs were not available...I needed the dimmable property for high/low beams, taillight vs brake light/turn signals.

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When I built the '55, dimmable LEDs were not available...I needed the dimmable property for high/low beams, taillight vs brake light/turn signals.

I understand. But the question asked was about the current trends.  You did a very good job with what was available at the time.

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I understand. But the question asked was about the current trends.  You did a very good job with what was available at the time.

The circuitry does not change; merely substitute dimmable LEDs for the filament bulbs, paying attention to the polarity of the LED.

Edited by BigTallDad
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Back in the day...and I mean waaaay back...working features were popular in scale automotive modeling. Started with opening up doors and trunks, then progressed to poseable steering...working shocks in the suspensions. Somebody somewhere got the idea of borrowing from the scale railroad hobby to put working lights in their model cars. If memory serves I  think it may have started with "grain of wheat" bulbs placed in headlights & taillights, powered by concealed battery packs. Not sure if the heat given off by those bulbs caused problems with the paint and plastic from extended use. With today's advancements in technology I've been wondering what success anybody out there has been having illuminating automotive subjects...or is that something that's just not as popular as it once was. I've talked to a few sci-fi modelers at  IPMS events about what they've used...would like to hear from anyone who has had good results and what they have used.

I thought about doing it. Check out this site. It was mentioned on a past post. http://www.modeltrainsoftware.com/ledlights1.html

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That's a very impressive display of the "Emergency" function, Jonathan. Does the lighting array also have a "Normal" mode (headlights with high/low beams, tail lights, brake lights, and turn signals)?

No, it only has flashing and steady on functions.

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My most complex lighting project was the Peterbilt Can-Do Wrecker.  I built it in the '90s. It was before small SMD size LEDs became available but I was able to get some small red and amber LEDs which I used for all the red and amber lights.  Headlights and fog-lights are small 1.5V bulbs from Miniatronics.

57-01_150_zpslokkhb51.thumb.jpg.38d9f609

 

I designed and built the power supplies and flashers and housed them inside the wrecker body.  This was before the Arduinos and Raspbery Pi were available.

56-02_150_zpssmyyfji0.thumb.jpg.ec3bed81

 

The channel display (showing "19") on the CB radio is also backlit with a green LED.

Wrecker_CB_zpswtgdzhhv.thumb.jpg.28ec2a6

Edited by peteski
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