olschoolkid Posted March 10, 2024 Posted March 10, 2024 Hello everybody, I was wondering what would be a good project to start with in Autodesk Fusion 360 to get into the world of designing model car/truck parts. This has always been an interest to me. As a student in a machining program at my local Community college, I was able to download the student/educational version of Fusion 360. Any help is greatly appreciated.
KMcc Posted March 11, 2024 Posted March 11, 2024 Hi Mathew, I started solid modeling about two years ago using Freecad , which is also parametric like Fusion 360. Watching Youtube videos helps a great deal. My first effort to model something I needed, was a Volkswagen steel wheel. I gathered photos of the wheel and also found a cross section drawing. I was able to import the drawing into Freecad and scale it to size. I drew the geometry to emulate the backside of the kit wheel so that when it gets 3D printed, it will fit into the kit tires. Then I rotated the geometry and punched in the slots and added fillets. I haven't printed them yet though. Trying to draw up a bunch of things to print over a weekend when I can exhaust the resin fumes out of my basement. This is also my first time posting pictures, so I hope this turns out OK. Good luck. 3D modeling and printing has consumed a lot time that otherwise would be used to build models. But hey, I'm having a blast.
MeatMan Posted March 12, 2024 Posted March 12, 2024 On 3/9/2024 at 9:00 PM, olschoolkid said: Hello everybody, I was wondering what would be a good project to start with in Autodesk Fusion 360 to get into the world of designing model car/truck parts. This has always been an interest to me. As a student in a machining program at my local Community college, I was able to download the student/educational version of Fusion 360. Any help is greatly appreciated. I'd start simple, and with something you actually need/want. It makes all the patience needed easier. My first part was a pipe clamp I need in a different size than what I had. I threw a few other early designs in there too. The more you do, the easier it gets so just get started.
olschoolkid Posted July 10, 2024 Author Posted July 10, 2024 When you design objects, do you use the 1:1 dimensions then scale them down to whatever scale is needed, or do you use the dimensions for the scale of your choice?
KMcc Posted July 10, 2024 Posted July 10, 2024 Most of the parts I 3D model, I just take the standard dimension and draw them in millimeters. 15 inch rim, drawn at 15 millimeters. you can scale parts in the slicer, but I prefer to draw them at scale because when I convert to an .stl file in Freecad you can see if you need to increase the deviation to try and make a smoother print.
Texas_3D_Customs Posted July 10, 2024 Posted July 10, 2024 I would find a good online beginners course for fusion (lots of free ones like YouTube) and follow along. While it may not be automotive oriented you will learn a lot more as most courses are not specific. This will give you the tools needed much quicker than trying to wing it doing a wheel or intake. Just my 2 pennies. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now