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Posted (edited)

'32 Ford Chauffeur Driven Town Sedan came about while picking parts for the:

Found a bunch of late '20s thru early'30s town cars on the interweb:

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and only one 1932 Ford Town Car that was found after the initial cutting and trial mockups were completed.

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Concept Mockup

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@Dennis Lacy's Ed Fluck '32 Ford Chopped 4Dr Sedan resin body mounted on the AMT '34 Ford Pickup fenders & running gear... and the Revell '32 Ford Highboy roadster body...

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Enough cutting... let's see how the rest of the pieces fit together:

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'32 Ford Chauffeur Driven Town Sedan rough cut mockup!

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Kits involved include parts from: 

AMT 1928 Lincoln Sport Touring

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AMT 1932 Chrysler Roadster

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AMT 1932 Ford Phaeton

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'32 Ford Phantom Vickie

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Revell/Monogram '32 Ford Highboy

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Revell '32 Ford Sedan Street Rod

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AMT '34 Ford Pickup

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R&MCoMD Rat Rod Tires & Wire Wheels

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2 B continued! -KK

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Edited by Kit Karson
  • Like 14
  • Thanks 1
Posted

Here are couple of basic rules in cutting up and joining/merging plastic/resin model car bodies:

Measure thrice & cut once leaving material to be filed/sanded to shape/size...

Cut lines: to leave the line or take the line... that is the question. When cutting, is the line to be removed or left, initially; the angle of the cut may also play a part in slicing up parts...

When joining cut parts, edges should be clean and smooth... some joints are flat butt joints and others are beveled or slightly overlapped...

Fishplates: using a backing material to strengthen a joint/splice sometimes is necessary... a piece of note paper soaked in CA glue, or a thin piece of sheet plastic used to bridge the seam secured with liquid bonding cement, could/should be used at the builder's discretion...

With practice, most seams can be finished with very little bondo/filler putty and finish sanding... -KK

  • Like 7
Posted

It takes a keen eye to do what KK is doing here. He also has a lot of experience cutting plastic up and splicing it back together. KK and I talk a lot about this, for us, it's really the fun part of the hobby, having the idea and then envisioning what can be done with available materials. I have to say, KK is more of a surgeon, I'm more of a hacker, with less finesse than he has (I tend to "mix it in the mix" as they say in the music recording industry). Getting good at it comes with practice, like any skill. I recently watched an interview with guitar shredder Steve Vai. He was asked how it got so good. "Practice". The other aspect of this is proportions. It's very important to get proportions right to pull off modifying a body and make it look "right". You'll know it when you get it. 

Looking forward to seeing more of this delicate surgery? here.... -RRR

  • Like 4
  • Thanks 1
Posted
1 hour ago, Rocking Rodney Rat said:

It takes a keen eye to do what KK is doing here. It's very important to get proportions right to pull off modifying a body and make it look "right". You'll know it when you get it. 

Looking forward to seeing more of this delicate surgery? here.... -RRR

You are absolutely correct. Excellent blending and paint don’t cover up awkward proportions. Kit’s got it nailed I think!?

  • Like 3
  • Thanks 1
Posted

This certainly is a major project, which is why model building is so much fun!

You are very creative and able to make a vision in your mind into a 3 dimensional model!

Fantastic!!

 

  • Thanks 1
Posted
2 hours ago, Rocking Rodney Rat said:

It takes a keen eye to do what KK is doing here. He also has a lot of experience cutting plastic up and splicing it back together. KK and I talk a lot about this, for us, it's really the fun part of the hobby, having the idea and then envisioning what can be done with available materials. I have to say, KK is more of a surgeon, I'm more of a hacker, with less finesse than he has (I tend to "mix it in the mix" as they say in the music recording industry). Getting good at it comes with practice, like any skill. I recently watched an interview with guitar shredder Steve Vai. He was asked how it got so good. "Practice". The other aspect of this is proportions. It's very important to get proportions right to pull off modifying a body and make it look "right". You'll know it when you get it. 

Looking forward to seeing more of this delicate surgery? here.... -RRR

"Proportions" & 3D Vision - Absolutely are "part and parcel" and are intrinsically involved in creating a conceptual form imagined in one's own mind. That's why they say, "Seeing is believing!"

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  • Like 4
Posted

This is one of the most original ideas I’ve seen in a while and you’re just the man for the job, KK! Very much looking forward to watching this evolve. 
 

(You need to find a 1/25th scale Lurch figure for the driver.)

  • Like 2
Posted
15 hours ago, Kit Karson said:

a piece of note paper soaked in CA glue

I love this idea - like a scale version of fibreglass!

  • Like 1
Posted (edited)

This is like the prototype or the predecessor of the Brewster Town Car which would appear in 1933.   It will be an exciting build to watch.

After looking at hundreds of Town Cars from various builders, I saw one more closely related to the modest Ford.  Here is a 1930 LeBaron bodied Lincoln Town Car. The Vee windshield is an intriguing feature.  Every single town car built was a custom, so no one can point out a detail and say that is wrong on your 1933 Brewlincolac town car.  

1930 Lincoln LeBaron All-Weather Cabriolet .jpg

Edited by RomanII
add picture
  • Like 2
  • 3 weeks later...
Posted

i love were your going. i started on about 30 years ago. still in a box.  your project made me think about pulling it back out. but so many irons in the fire these daz. slice n dice,  creativity can be magical.

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  • Like 1
Posted

Wow! Some kind of great workmanship going into this build. I'm exhausted just looking at all the cutting and fitting going into it! Good luck with this project. Looking forward to this finished build.

  • Like 1

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